#ifndef __INTERVALPAGE_SCENE_H__
#define __INTERVALPAGE_SCENE_H__

#include "cocos2d.h"
//#include "Box2D/Box2D.h"
#include "SimpleAudioEngine.h"
//-------------------------------------------------------------------
class IntervalPageLayer01:public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	virtual void menuHelpCallback(CCObject* pSender);
	virtual void menuHomeCallback(CCObject* pSender);
	virtual void menuBackCallback(CCObject* pSender);


	virtual void menuInterval11Callback(CCObject* pSender);
	virtual void menuInterval12Callback(CCObject* pSender);
	virtual void menuInterval22Callback(CCObject* pSender);

	LAYER_NODE_FUNC(IntervalPageLayer01);
};


#endif
